Game Mechanics Q&A Round Up



  • The POE Trade team has now started a thread about game mechanics where players can find out of the gameplay programmers. From time to time, a locate of all those questions is posted that answers a boatload of those. In the newest posting within the PoE site, tons are answered on topics as wide-ranging as whether there is usually a technical limit to DPS, if Arctic Armor Reduce can reflect fire damage, strongbox queries, whether there's a taunt cooldown period and more.

    There can be a technical limit to your visible DPS with a skill popup, caused by that being saved in an integer variable. There is often a technical limit within the amount of damage certain hit can deal (same dealio), but to my knowledge not only a technical limit around the number of times you could potentially hit a target in the second, so I do not believe you will find there's technical limit on actual DPS dealt to Cheap POE Orbs specific enemy.